<***** [stun: ******] / ||||| >
A burly, fair-haired man sidesteps your wild strike!
You miss a burly, fair-haired man with your strike.
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| >
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| > sk
Offense: Novice Brawling: Novice Heavy-Edge: Familiar
Medium-Blunt: Familiar Throwing: Familiar Shortbow: Familiar
Dual-Wield: Familiar Block: Novice Parry: Familiar
Search: Familiar Listen: Familiar Scan: Familiar
Ride: Familiar Climb: Familiar Swim: Familiar
Dodge: Familiar Westron: Adroit save
<***** [stun: ******] / ||||| > Saving Alarik.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
sc
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the left hip.
<***** [stun: ******] / ||||| >
Alarik, a 30 year old Gondorian Human Male:
Str[peak] Dex[great] Con[avg] Int[avg] Wil[avg] Aur[poor] Agi[good]
Your account has been awarded 1 roleplay points.
You are quite full, and nicely quenched.
You are 65 inches tall, and weigh 138 pounds.
You are of medium build for one of your people, and wear size Medium (M).
When in combat, your mode is Aggressive.
You are currently speaking Westron.
You are currently lightly encumbered.
You are carrying about 80 pounds.
You were born on the 27th day of Cermie, 2452.
You have been playing for 0 days and 5 hours.
You are fighting a burly, fair-haired man.
You walk when you travel.
Your group is currently open to new members.
Your current voice string: (in a fresh, excited voice)
Your current travel string: (moving along casually)
You are affiliated with the following clans:
Military Recruits (Recruit)
The Citizens of Minas Tirith (Membership)
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
A burly, fair-haired man sidesteps your wild strike!
<***** [stun: ******] / ||||| >
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| >
A burly, fair-haired man strikes your abdomen with his longsword.
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| >
You force through a burly, fair-haired man's defenses and strike him on the
right hip with your club.
<***** [stun: ******] / ||||| > diag
A burly, fair-haired man
He appears to be slightly the worse for wear.
A burly, fair-haired man has no apparent wounds.
Currently fighting: You.
<***** [stun: ******] / ||||| > healt
You have a small bruise on the right upper arm, and a small bruise on the
abdomen.
Overall Health: ***** [stun: ******]
Remaining Stamina: |||||
<***** [stun: ******] / ||||| >
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
You force through a burly, fair-haired man's defenses and strike him on the
left upper arm with your club.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the left thigh.
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the skull.
<***** [stun: ******] / ||||| > healt
You have a small bruise on the right upper arm, a small bruise on the abdomen,
and a small contusion on the skull.
Overall Health: ***** [stun: ******]
Remaining Stamina: |||||
<***** [stun: ******] / ||||| > diag
A burly, fair-haired man
He appears to be slightly the worse for wear.
A burly, fair-haired man has no apparent wounds.
Currently fighting: You.
<***** [stun: ******] / ||||| >
You strike a burly, fair-haired man's left hip with your club.
<***** [stun: ******] / ||||| >
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| > emote circles ~burly slowly, adjusting his grip on the clubs
An august, athletic man circles a burly, fair-haired man slowly,
adjusting his grip on the clubs.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the right hip.
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| >
A burly, fair-haired man sidesteps your wild strike!
You deftly parry a burly, fair-haired man's strike with your club.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the right foot.
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
A burly, fair-haired man strikes your thorax with his longsword.
<***** [stun: ******] / ||||| > diag
A burly, fair-haired man
He appears to be slightly the worse for wear.
A burly, fair-haired man has no apparent wounds.
Currently fighting: You.
<***** [stun: ******] / ||||| > healt
You have a small bruise on the right upper arm, a small bruise on the abdomen,
a small contusion on the skull, a small contusion on the right hip, a small
bruise on the right foot, and a small crush on the thorax.
Overall Health: ***** [stun: ******]
Remaining Stamina: |||||
<***** [stun: ******] / ||||| >
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the thorax.
<***** [stun: ******] / ||||| >
You strike a burly, fair-haired man's abdomen with your club.
<***** [stun: ******] / ||||| >
You force through a burly, fair-haired man's defenses and strike him on the
right calf with your club.
<***** [stun: ******] / ||||| > diag
A burly, fair-haired man
He appears to be slightly the worse for wear.
A burly, fair-haired man has no apparent wounds.
Currently fighting: You.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the thorax.
<***** [stun: ******] / ||||| >
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| >
A burly, fair-haired man sidesteps your wild strike!
<***** [stun: ******] / ||||| >
A burly, fair-haired man arcs his longsword into the thorax of an august,
athletic man.
<***** [stun: ******] / ||||| > emote grunts as he takes a blow to his midsection, staggering back
An august, athletic man grunts as he takes a blow to his midsection,
staggering back.
<***** [stun: ******] / ||||| > stop
You motion for a truce to your opponent.
An august, athletic man motions for a truce with a burly, fair-haired man.
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the left calf.
<***** [stun: ******] / ||||| >
stop spar
You force through a burly, fair-haired man's defenses and strike him on the
right upper arm with your club.
<***** [stun: ******] / ||||| > You call for an end to the spar.
Both you and a burly, fair-haired man stop fighting.
A burly, fair-haired man says in Westron, backing away with a curt nod,
"At ease."
A burly, fair-haired man sheathes a dulled metal longsword in a battered, brown leather sheath.
A burly, fair-haired man slings a black and white painted roundshield
over his shoulder.
<***** / ||||| > stop
You're not fighting anyone.
l
<***** / ||||| > Poorly Covered Gated Area Bordered by Rubble
Exits: east
A series of oak posts line the edge of this expansive
dirt-packed area. The ground near the wall and gate seems to be
covered with splinters and small pieces of broken wood, which are
pressed into the hard packed ground by a multitude of boot
prints. The vast damage of past fires and broken buildings or
walls have been moved aside to clear a space west of the patched
wooden gate. A wooden wall to the south indicates similar signs
of makeshift repairs. Lashed-together sections of tarpaulin are
linked across the oaken posts overhead to form a poorly
constructed roof, barely protecting those within from the wind
and rain. Sections of the dirt floor are raised by wooden
platform, upon which equipment is stored.
OOC: There is a SIGN you should look at.
A series of weapon-racks are carefully arranged here.
A set of wooden pegs are secured to the wall in a row.
A series of sturdy wooden armor stands are lined up along a wall.
A row of chain-hung sandbags sway near one wall.
A sturdy wooden pell hangs from the ceiling on an iron chain.
A wall here is studded with rocks, providing a means to climb upward.
A balance beam is set up beneath a chain-hung sandbag.
A wooden torch, its tip wrapped in an oil soaked cloth, lies here.
A plain burlap bag is laid here.
A plain, yew-wood shortbow is here.
A plain wooden shield is set here.
A wooden shortsword suited for practice has been left here.
A large hay target is propped up at twenty yards.
A large hay target is propped up at twenty yards.
A large hay target is propped up at forty yards.
A burly man with fair, short-cropped hair looms here.
<***** / ||||| > emote lowers his clubs and nods to ~burly, panting lightly
An august, athletic man lowers his clubs and nods to a burly, fair-haired
man, panting lightly.
<***** / ||||| > examine burly
Looming tall with broad shoulders, this burly man has clearly
seen his fair share of combat. His hair, so pale it's nearly
white, is cropped short in a no-nonsense, militaristic cut.
Bushy eyebrows rest over a pair of deep-set blue eyes, and his
face is angular and stern, resembling a weather-worn statue
carved from granite. Bulky muscles ripple under his scarred and
pock-marked skin, despite the noticeable onset of age.
You recognize that he carries the rank of Corporal in the Military Recruits.
A burly, fair-haired man has a small contusion on the right hip, a small bruise
on the abdomen, a small bruise on the right calf, and a small crush on the
right upper arm.
<worn on head> an iron half helm
<worn at neck> a thick scalemail gorget
<worn about body> a black, moon-and-shield embroidered quilted surcoat
<worn on body> a heavy, polished iron chainmail vest
<worn over shoulder> a rope-strapped burlap bag
<worn over shoulder> a black and white painted roundshield
<worn on arms> a pair of iron scalemail sleeves
<worn about waist> a thick, brown leather belt
<worn on belt> a battered, brown leather sheath bearing a longsword
<worn on legs> a pair of heavy scalemail leggings
<worn on feet> a pair of high, dark-brown leather boots
<***** / ||||||> healt
You have a small bruise on the right upper arm, a small bruise on the abdomen,
a small contusion on the skull, a small contusion on the right hip, a small
bruise on the right foot, a small crush on the thorax, a small bruise on the
thorax, a small bruise on the thorax, and a small bruise on the thorax.
Overall Health: *****
Remaining Stamina: ||||||
<***** / ||||||> put club rack
put club rack
You put a padded wooden club into a series of weapon-racks.
<***** / ||||||> inv
You put a padded wooden club into a series of weapon-racks.
<***** / ||||||> <worn on head> an iron helmet with a long nose guard
<worn at throat> a stylised, bronze-shield clasp engraved with a moon
<worn at neck> a black leather gorget bearing one star
<worn about body> a hooded black cloak displaying the White Tree
<worn on body> a black leather hauberk bearing the White Tree
<across the back> a simple leather backpack
<worn over shoulder> a plain yew-wood shortbow
<worn over shoulder> a simple, black leather shoulder strap bearing a greatsword
<about upper right arm> a grey armband bearing service badges
<about upper left arm> a polished shoulder guard engraved with a pair of crossed swords
<worn on arms> a pair of black leather sleeves bearing the White Tree
<worn on hands> a pair of fine, thick leather gauntlets
<worn about waist> a black leather swordbelt
<worn on belt> a tan scabbard embossed with the White Tree bearing a mace
<worn on belt> a brown hip quiver bearing arrows
<worn on legs> a pair of black leather leggings
<worn on feet> a pair of tall, black leather boots
<***** / ||||||> emote reaches up and unbuckles his helmet, wiping sweat off his face
l
An august, athletic man reaches up and unbuckles his helmet, wiping sweat
off his face.
<***** / ||||||> Poorly Covered Gated Area Bordered by Rubble
Exits: east
A series of oak posts line the edge of this expansive
dirt-packed area. The ground near the wall and gate seems to be
covered with splinters and small pieces of broken wood, which are
pressed into the hard packed ground by a multitude of boot
prints. The vast damage of past fires and broken buildings or
walls have been moved aside to clear a space west of the patched
wooden gate. A wooden wall to the south indicates similar signs
of makeshift repairs. Lashed-together sections of tarpaulin are
linked across the oaken posts overhead to form a poorly
constructed roof, barely protecting those within from the wind
and rain. Sections of the dirt floor are raised by wooden
platform, upon which equipment is stored.
OOC: There is a SIGN you should look at.
A series of weapon-racks are carefully arranged here.
A set of wooden pegs are secured to the wall in a row.
A series of sturdy wooden armor stands are lined up along a wall.
A row of chain-hung sandbags sway near one wall.
A sturdy wooden pell hangs from the ceiling on an iron chain.
A wall here is studded with rocks, providing a means to climb upward.
A balance beam is set up beneath a chain-hung sandbag.
A wooden torch, its tip wrapped in an oil soaked cloth, lies here.
A plain burlap bag is laid here.
A plain, yew-wood shortbow is here.
A plain wooden shield is set here.
A wooden shortsword suited for practice has been left here.
A large hay target is propped up at twenty yards.
A large hay target is propped up at twenty yards.
A large hay target is propped up at forty yards.
A burly man with fair, short-cropped hair looms here.
<***** / ||||||> emote moves to *beam
An august, athletic man moves to a balance beam underneath a hanging
sandbag.
<***** / ||||||> walk balance-beam
You hop up onto a balance beam underneath a hanging sandbag, carefully
getting your balance while a burly, grizzled man begins pushing the long
line of sandbags, setting them to swing over a balance beam underneath a
hanging sandbag.
<***** / ||||| >
You get knocked squarely in the body by a swinging sandbag, and topple to the
floor.
<***** / ||||| > emote groans as he spirals off into the air and onto the ground with a -thud-
An august, athletic man groans as he spirals off into the air and onto the
ground with a -thud-.
<***** / ||||| > emote dusts himself off and stands, frowning deeply as he walks around the beam back to the end
An august, athletic man dusts himself off and stands, frowning deeply as he
walks around the beam back to the end.
<***** / ||||| > walk balance-beam
You fail to gain your balance and drop back down to the floor.
<***** / ||||| > walk balance-beam
You hop up onto a balance beam underneath a hanging sandbag, carefully
getting your balance while a burly, grizzled man begins pushing the long
line of sandbags, setting them to swing over a balance beam underneath a
hanging sandbag.
<***** / |||| > l
Poorly Covered Gated Area Bordered by Rubble
Exits: east
A series of oak posts line the edge of this expansive
dirt-packed area. The ground near the wall and gate seems to be
covered with splinters and small pieces of broken wood, which are
pressed into the hard packed ground by a multitude of boot
prints. The vast damage of past fires and broken buildings or
walls have been moved aside to clear a space west of the patched
wooden gate. A wooden wall to the south indicates similar signs
of makeshift repairs. Lashed-together sections of tarpaulin are
linked across the oaken posts overhead to form a poorly
constructed roof, barely protecting those within from the wind
and rain. Sections of the dirt floor are raised by wooden
platform, upon which equipment is stored.
OOC: There is a SIGN you should look at.
A series of weapon-racks are carefully arranged here.
A set of wooden pegs are secured to the wall in a row.
A series of sturdy wooden armor stands are lined up along a wall.
A row of chain-hung sandbags sway near one wall.
A sturdy wooden pell hangs from the ceiling on an iron chain.
A wall here is studded with rocks, providing a means to climb upward.
A balance beam is set up beneath a chain-hung sandbag.
A wooden torch, its tip wrapped in an oil soaked cloth, lies here.
A plain burlap bag is laid here.
A plain, yew-wood shortbow is here.
A plain wooden shield is set here.
A wooden shortsword suited for practice has been left here.
A large hay target is propped up at twenty yards.
A large hay target is propped up at twenty yards.
A large hay target is propped up at forty yards.
A burly man with fair, short-cropped hair looms here.
<***** / |||| >
You get knocked squarely in the body by a swinging sandbag, and topple to the
floor.
<***** / |||| > m balance-beam
Athletics: walk balance-beam
Phase 1: 15 seconds, agi attribute tested.
In Room (Reusable): a balance beam underneath a hanging sandbag.
Phase 2: 30 seconds, Dodge skill utilized.
In Room (Reusable): a chain-hung sandbag.
Phase 3: 30 seconds, Dodge skill utilized.
Phase 4: 0 seconds
OOC Delay Timer: 4 RL Hours
<***** / ||||| > sk
Offense: Novice Brawling: Novice Heavy-Edge: Familiar
Medium-Blunt: Familiar Throwing: Familiar Shortbow: Familiar
Dual-Wield: Familiar Block: Novice Parry: Familiar
Search: Familiar Listen: Familiar Scan: Familiar
Ride: Familiar Climb: Familiar Swim: Familiar
Dodge: Familiar Westron: Adroit
<***** / ||||| > emote reaches to his side before rolling over and rising, shaking his head
An august, athletic man reaches to his side before rolling over and rising,
shaking his head.
<***** / ||||| > get great rack
You get a dulled greatsword from a series of weapon-racks.
<***** / ||||| > wield great
OK.
You wield a dulled greatsword.
<***** / ||||| > emote walks back over to ~burly
An august, athletic man walks back over to a burly, fair-haired man.
<***** / ||||| > start spar
You request a training session from a burly, fair-haired man.
A burly, fair-haired man gives a nod, then reaches over his shoulder and to
his belt.
A burly, fair-haired man draws a dulled metal longsword from a battered, brown leather sheath.
A burly, fair-haired man stops using a black and white painted roundshield.
A burly, fair-haired man settles into stance for a spar.
<***** / ||||| > emote nods firmly to ~burly
An august, athletic man nods firmly to a burly, fair-haired man.
<***** / ||||| > hit burly
You miss a burly, fair-haired man with your strike.
<***** [stun: ******] / ||||| > sk
Offense: Novice Brawling: Novice Heavy-Edge: Familiar
Medium-Blunt: Familiar Throwing: Familiar Shortbow: Familiar
Dual-Wield: Familiar Block: Novice Parry: Familiar
Search: Familiar Listen: Familiar Scan: Familiar
Ride: Familiar Climb: Familiar Swim: Familiar
Dodge: Familiar Westron: Adroit
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the thorax.
<***** [stun: ******] / ||||| >
A burly, fair-haired man sidesteps your wild strike!
A burly, fair-haired man arcs his longsword into the thorax of an august,
athletic man.
<***** [stun: ******] / ||||| > healt
You have a small bruise on the right upper arm, a small bruise on the abdomen,
a small contusion on the skull, a small contusion on the right hip, a small
bruise on the right foot, a small crush on the thorax, a small bruise on the
thorax, a small bruise on the thorax, a small bruise on the thorax, and a small
crush on the thorax.
Overall Health: ***** [stun: ******]
Remaining Stamina: |||||
<***** [stun: ******] / ||||| >
You attempt to parry a burly, fair-haired man's strike, but it catches you
on the abdomen.
<***** [stun: ******] / ||||| >
You force through a burly, fair-haired man's defenses and strike him on the
skull with your greatsword.
<***** [stun: ******] / ||||| >
[From Daerodon] Stop sparring for a sec.
<***** [stun: ******] / ||||| >
A burly, fair-haired man strikes your abdomen with his longsword.
<***** [stun: ******] / ||||| >
emote clumsily steps forward with *great, hacking downward with a heavy attack
A burly, fair-haired man blocks your strike with his roundshield.
<***** [stun: ******] / ||||| > An august, athletic man clumsily steps forward with a dulled
greatsword, hacking downward with a heavy attack.
<***** [stun: ******] / ||||| > stop
stop spar
You motion for a truce to your opponent.
An august, athletic man motions for a truce with a burly, fair-haired man.
<***** [stun: ******] / ||||| > You call for an end to the spar.
Both you and a burly, fair-haired man stop fighting.
A burly, fair-haired man says in Westron, backing away with a curt nod,
"At ease."
A burly, fair-haired man sheathes a dulled metal longsword in a battered, brown leather sheath.
A burly, fair-haired man slings a black and white painted roundshield
over his shoulder.
<***** / ||||| > who
There are currently 20 players in Middle-earth.
Our record is 101 players, last seen on Sun Nov 28 04:00:02 2004.
Available Staff:
None.
<***** / ||||| > petition all There ya go. What's up?
You petitioned: There ya go. What's up?
Please understand that, as we are a staff of volunteers, we cannot be online
to respond to petitions 24 hours a day. If you find your petitions going largely
unanswered, email may be a more efficient recourse: staff@middle-earth.us.
If there are no staff currently online, your petition will be logged for review
and responded to within a few days by an administrator via email if necessary.
If you have not already, please read HELP PETITION for petitioning guidelines.
<***** / ||||| > healt
Lord Daerodon's Medical and Torture Chamber
Exits: east (closed security-door)
The walkway which spans the core shaft passes through a
security door and leads into what appears to be a medical and
torture facility. The walls and floor are the same midnight
blue, lending the chamber a very eerie atmosphere, which is
augemented by the many strange and painful instruments of
medicine and pain about the room. There is an examination bed in
the centre, complete with binder to hold patients and victims
down. Consoles in the walls and table are equipped with
articulated arms and claws. There are no viewports in this room,
but many security cameras, and the door is magnetically sealed.
A sinister-looking medical examination table is set in the room's centre.
A black, spherical interrogation droid floats nearby.
<***** / ||||| >
You have a small bruise on the right upper arm, a small bruise on the abdomen,
a small contusion on the skull, a small contusion on the right hip, a small
bruise on the right foot, a small crush on the thorax, a small bruise on the
thorax, a small bruise on the thorax, a small bruise on the thorax, a small
crush on the thorax, and a small contusion on the abdomen.
Overall Health: *****
Remaining Stamina: |||||
<***** / ||||| > diag burly
You don't see them.
<***** / ||||| > l burly
You do not see that here.
<***** / ||||| > l droid
This droid is basically spherical in shape, a couple of feet
in diameter. It is a shiny black with a silver strip around it's
middle, dividing it into two hemispheres. Multiple appendages
extend out from the robot, claws, pincers, needles and other
diabolical things--all for the purpose of causing intense pain to
its victims. It floats a few feet above the ground on a cushion
of anti-gravity.
A black, spherical interrogation droid appears to be in excellent condition.
<***** / ||||| >
A towering, sith-cloaked person materializes before your eyes.
<***** / ||||| > l sith
This person's features are not visible.
A towering, sith-cloaked person appears to be in excellent condition.
<worn about body> a deep-cowled sith cloak
<worn on body> a voluminous pure-black sith robe
<worn on left wrist> a long, black leather wrist sheath bearing a lightsaber
<worn about waist> a finely-wrought, silver-buckled black leather belt
<worn on belt> a black leather bolt case bearing bolts
<worn on belt> a gleaming, streamlined lightning gun (loaded)
<worn on legs> a pair of jet-black suit pants
<worn on feet> a pair of tall, black leather boots
<***** / ||||| >
A towering, sith-cloaked person asks in Westron, in a sinister rasp,
"You want to tell me why you're using two accounts?"
<***** / ||||| >
You are feeling peckish, and feeling slightly thirsty.
<***** / ||||| >
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"One to post, and one to play? this is a serious breach of policy."
<***** / ||||| > say exodus is my old account, I post with it cause Kite banned my delerak one.
You say in Westron, in a fresh, excited voice,
"Exodus is my old account, I post with it cause Kite banned my delerak
one."
<***** / ||||| >
A towering, sith-cloaked person blinks.
<***** / ||||||>
A towering, sith-cloaked person asks in Westron, in a sinister rasp,
"Are you kidding me?"
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"Accounts get banned for a reason - and not so you can just make another
one."
<***** / ||||||> say naw, kinda silly really. So I just post/read with exodus. I can't even read the forums with Delerak
You say in Westron, in a fresh, excited voice,
"Naw, kinda silly really. So I just post/read with exodus. I can't even
read the forums with Delerak."
<***** / ||||||> say Look at the creation date, exodus is pre-beta.
You say in Westron, in a fresh, excited voice,
"Look at the creation date, exodus is pre-beta."
<***** / ||||||> say Never use him. Just login to the forums to check up and I post to help people if I can.
You say in Westron, in a fresh, excited voice,
"Never use him. Just login to the forums to check up and I post to help
people if I can."
<***** / ||||||> say Breech of policy or not, it's silly. But I'm going to participate if I can. If you want to ban exodus that's fine, I'll just stop reading/responding to the forums I guess if that's what needs to happen.
You say in Westron, in a fresh, excited voice,
"Breech of policy or not, it's silly. But I'm going to participate if I
can. If you want to ban exodus that's fine, I'll just stop
reading/responding to the forums I guess if that's what needs to happen."
<***** / ||||||> say I told Kite about this already, he said delerak is still banned for some reason. So I dunno.
You say in Westron, in a fresh, excited voice,
"I told Kite about this already, he said delerak is still banned for some
reason. So I dunno."
<***** / ||||||> l
Lord Daerodon's Medical and Torture Chamber
Exits: east (closed security-door)
The walkway which spans the core shaft passes through a
security door and leads into what appears to be a medical and
torture facility. The walls and floor are the same midnight
blue, lending the chamber a very eerie atmosphere, which is
augemented by the many strange and painful instruments of
medicine and pain about the room. There is an examination bed in
the centre, complete with binder to hold patients and victims
down. Consoles in the walls and table are equipped with
articulated arms and claws. There are no viewports in this room,
but many security cameras, and the door is magnetically sealed.
A sinister-looking medical examination table is set in the room's centre.
A towering, sith-cloaked person is here.
A black, spherical interrogation droid floats nearby.
<***** / ||||||> rest
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"You're breaching policy - as such you forfeit your rpps. I also know it
was you who did the 'TE is closing down and we're moving everyone'
anonymous post. Really childish."
<***** / ||||||> You sit down and rest your tired bones.
<***** / ||||||> say thats what I think is going to happen.
You say in Westron, in a fresh, excited voice,
"Thats what I think is going to happen."
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"I don't like your attitude on the forums, and I really don't like it
when players use two accounts, for whatever reason. You should have
simply asked Kite to unban the first, and accepted his decision."
<***** / ||||||> say I have my reasons and I've talked to other staff as well.
You say in Westron, in a fresh, excited voice,
"I have my reasons and I've talked to other staff as well."
<***** / ||||||> shake
You shake your head.
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"Why on earth did you post anonymously? makes you look like a coward as
well as a wannabe conspiracy-breaker."
<***** / ||||||> say why does it make me look like a coward? I can't post with delerak or I would have.
You say in Westron, in a fresh, excited voice,
"Why does it make me look like a coward? I can't post with delerak or I
would have."
<***** / ||||||>
A Turn in the Cobbled Road Before an Impressive Mansion
Exits: north (closed gates) east (closed oaken-double-doors)
south (closed tall-iron-gates) west
The road here, composed of well-cut flagstones, snakes gently
on its path around fine housing. Window frames are delicately
formed, usually tainted with splashings of metal paint, giving
them strong, bold hues and most doors are of a fine,
well-polished and dark wood. The houses themselves have been
constructed by fine masons blocks of clean white rock are
perfectly fitted, most standing at two stories high. Individuals
of fine clothing and groomed appearance travel the paths here.
In places, one might spy a well-kept garden over a fence.
A large, impressive mansion rises up to the north, behind a
secure wall and gate, dwarfing the other houses on the street.
The air here carries the subtle aroma of impending rain.
Some bloodstains are present here.
<***** / ||||||>
Lord Daerodon's Medical and Torture Chamber
Exits: east (closed security-door)
The walkway which spans the core shaft passes through a
security door and leads into what appears to be a medical and
torture facility. The walls and floor are the same midnight
blue, lending the chamber a very eerie atmosphere, which is
augemented by the many strange and painful instruments of
medicine and pain about the room. There is an examination bed in
the centre, complete with binder to hold patients and victims
down. Consoles in the walls and table are equipped with
articulated arms and claws. There are no viewports in this room,
but many security cameras, and the door is magnetically sealed.
A sinister-looking medical examination table is set in the room's centre.
A towering, sith-cloaked person is here.
A black, spherical interrogation droid floats nearby.
<***** / ||||||> say you can post anonymously in the mordor/gondor forums apparently.
You say in Westron, in a fresh, excited voice,
"You can post anonymously in the mordor/gondor forums apparently."
<***** / ||||||> say and dude I have no reason to use 2 accounts except I express my opinions and speak my mind. So trying to keep me from doing that is not the smartest thing for kite or anyone to do.
You say in Westron, in a fresh, excited voice,
"And dude I have no reason to use 2 accounts except I express my opinions
and speak my mind. So trying to keep me from doing that is not the
smartest thing for kite or anyone to do."
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"You could have used exodus to pull your little stunt. you attitude
stinks."
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"Speaking one's mind requires coherent thought - you don't seem that
capable to me."
<***** / ||||||> say You don't even know me. You can really understand my attitude through text?
You ask in Westron, in a fresh, excited voice,
"You don't even know me. You can really understand my attitude through
text?"
<***** / ||||||> say I'm actually reasonable and maybe arrogant but my work ethic is pretty strong.
You say in Westron, in a fresh, excited voice,
"I'm actually reasonable and maybe arrogant but my work ethic is pretty
strong."
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"I know more than I enough. Certainly more than I want to."
<***** / ||||||> say so take my RPP I suppose, not sure what that accomplishes.
You say in Westron, in a fresh, excited voice,
"So take my RPP I suppose, not sure what that accomplishes."
<***** / ||||||> say Yeah there's a slew of stuff you probably don't want to know that involves me. The hate is crazy on here.
You say in Westron, in a fresh, excited voice,
"Yeah there's a slew of stuff you probably don't want to know that
involves me. The hate is crazy on here."
<***** / ||||||> l
Lord Daerodon's Medical and Torture Chamber
Exits: east (closed security-door)
The walkway which spans the core shaft passes through a
security door and leads into what appears to be a medical and
torture facility. The walls and floor are the same midnight
blue, lending the chamber a very eerie atmosphere, which is
augemented by the many strange and painful instruments of
medicine and pain about the room. There is an examination bed in
the centre, complete with binder to hold patients and victims
down. Consoles in the walls and table are equipped with
articulated arms and claws. There are no viewports in this room,
but many security cameras, and the door is magnetically sealed.
A sinister-looking medical examination table is set in the room's centre.
A towering, sith-cloaked person is here.
A black, spherical interrogation droid floats nearby.
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"Good point. doesn't spare me the shit you're dishing out. I'm banning
you as of now."
<***** / ||||||> say okay?
You ask in Westron, in a fresh, excited voice,
"Okay?"
<***** / ||||||>
A towering, sith-cloaked person waves to you.
<***** / ||||||> say Again, this is going to accomplish nothing man.
You say in Westron, in a fresh, excited voice,
"Again, this is going to accomplish nothing man."
<***** / ||||||> wave
You wave.
<***** / ||||||>
A towering, sith-cloaked person says in Westron, in a sinister rasp,
"It satisfies my own sadistic pleasure."
<***** / ||||||> say Let's get started then.
You say in Westron, in a fresh, excited voice,
"Let's get started then."
<***** / ||||||> stand
You stop resting, and stand up.
<***** / ||||||>
Club Endore
Exits: east south
The walls of this chamber, tastefully panelled in rich, dark
mahogany, lend the area a sophisticated, intimate feel. Tables
are scattered about in the slightly lowered pit in the room's
center, and large picture windows set into each of the walls look
down over the virtual Middle-earth, far, far below. Muted
laughter and conversation mingle on the air with the soft,
drifting jazz melodies woven by the four-piece set playing on a
raised stage in the southwestern corner. A long, polished bar of
ebonwood runs along the northern wall, and the bartender directs
the efforts of various servers who drift about the room over the
dark, plush carpet, dressed in costumes resembling everything
from bloodthirsty Orkish raiders to mithril-clad Elves.
A sign, etched in silver, hangs near one of the windows, and a
gleaming mithril archway leads out to the south.
To enter and explore the interactive
OOC Newbie Tutorial and Information Area,
type ENTER TUTORIAL.
A black computer terminal has been placed on a table near a window.
There are a couple of furnishings here.
An Imperial, lambda-class shuttle is docked here.
Some bloodstains are present here.
There are several corpses here.
<***** / ||||||> Goodbye, friend.. Come back soon!
Welcome! The forums are the best place for announcements: http://www.middle-earth.us/forums/index.php
Shadows of Isildur: Main Menu
-----------------------------
,
,-`; 1. Enter Middle-earth.
, ; ; , 2. Enter Club Endore as a Guest Login.
, `'""" """'` ,
, ,-'````, ,````'-, , 3. Create a new character.
`` ,'`` ``', `` 4. Delete a pending application.
' ,`; ;`, ' 5. Retire your current character.
`,`,; ;,',`
,'` , ,` 6. Update your e-mail address.
-, '`,-'`; ;',`, , 7. Change your account password.
`,,'` ; ; `,`,` 8. Toggle ANSI color setting.
; ; ` 9. Toggle Palantir Weekly subscription.
; '-
; '` 10. Check your Hobbit-Mail.
` `
, ' 11. Log out.
,'`:, '
, - `
Your Selection:
<***** / ||||||>
[From Case] Good evening, I just had a few questions if you're not busy?
<***** / ||||||>
A black-haired, blue-eyed man is entering from the east.
<***** / ||||||>
A black-haired, blue-eyed man begins walking northward.
<***** / ||||||> n
You begin walking northward, with an energetic stride.
<***** / ||||||>
The "Strange Brew" Tavern
Exits: north (closed door) south (open door)
Tasteful tapestries decorate the wood and stone walls of this
large, well appointed tavern, offering the eye a wide variety of
visual gratification. A dark-stained, wooden floor has been
masterfully laid, covered in places by plush carpeting, each
woven with its own design yet set to match the extravagant decor.
Ornate, wooden doors are set in the northern, eastern and
southern walls, the latter set between a pair of smoky,
glass-paned windows. A long, rich red banner is set upon the
western wall over the expanse of the bar but the black eye that
had formerly been set in its center has been covered by a large,
thick square of white cloth. On this cloth is the mark of a
serjant blowfly. Set upon the eastern wall beside the door is a
massive, gild-framed painting depicting a solidly-muscled,
grim-faced man.
An arched, grey brick fireplace is built into one wall.
A group of wealthy gamblers sit about the tables here.
A variety of mostly human patrons gather in the tavern.
An ornate bronze bell is set on the shop's main counter.
There are several furnishings here.
An ebonwood tankard has been set here.
A black-haired, blue-eyed man stands here.
A prodigious half-orc with a pallid complexion stands here watchful.
A slender, mahogany-haired woman stands vigilantly by the door.
A short man is here.
A tawny-haired, short man is here.
An ebon-haired, trim man washes glasses behind the bar.
A sun-browned, hunchbacked half-orc is here.
An ebony-skinned, sharp-toothed half-orc is here.
<***** / ||||| > who
There are currently 15 players in Middle-earth.
Our record is 101 players, last seen on Sun Nov 28 04:00:02 2004.
Available Staff:
None.
<***** / ||||||>
A black-haired, blue-eyed man sits at a long, brass-railed bar of polished ebonwood.
<***** / ||||||> petition all Not at all. What's up?
You petitioned: Not at all. What's up?
Please understand that, as we are a staff of volunteers, we cannot be online
to respond to petitions 24 hours a day. If you find your petitions going largely
unanswered, email may be a more efficient recourse: staff@middle-earth.us.
If there are no staff currently online, your petition will be logged for review
and responded to within a few days by an administrator via email if necessary.
If you have not already, please read HELP PETITION for petitioning guidelines.
<***** / ||||||>
A black-haired, blue-eyed man opens a white linen pouch.
<***** / ||||||>
A black-haired, blue-eyed man gets one dull copper coin from a white
linen pouch.
<***** / ||||||>
A black-haired, blue-eyed man buys an ebonwood tankard filled with amber beer.
[From Case] You are the operator of the Darksun MUD, correct?
<***** / ||||||> emote glances over to ~gyr and nods, moving to a wall and leaning against it.
A burly, scar-nosed boy glances over to a black-haired, blue-eyed man
and nods, moving to a wall and leaning against it.
<***** / ||||||>
A black-haired, blue-eyed man closes a white linen pouch.
<***** / ||||||>
A black-haired, blue-eyed man drinks a lot of the beer from an ebonwood tankard filled with amber beer.
<***** / ||||||> petition all yep. been more of a hobby for 5 years now.
You petitioned: Yep. been more of a hobby for 5 years now.
<***** / ||||||> who
There are currently 15 players in Middle-earth.
Our record is 101 players, last seen on Sun Nov 28 04:00:02 2004.
Available Staff:
None.
<***** / ||||||>
A black-haired, blue-eyed man tilts back his head, drowning most of the
contents from an ebonwood tankard filled with amber beer.
<***** / ||||||>
[From Case] I was quite interested to see you don't have a listing of the
DIKU license or the SOI license anywhere on your website. Is there a reason
you've decided to omit these important documents?
<***** / ||||||> petition all The mud is down currently, but I wasn't aware the licenses should be posted on the website. If it's required to use the soi codebase I can put em on there. Also are you looking at the darksunkings.com domain?
You petitioned: The mud is down currently, but I wasn't aware the licenses
should be posted on the website. If it's required to use the soi codebase I
can put em on there. Also are you looking at the darksunkings.com domain?
<***** / ||||||> petition all the darksunkings domain is old and I haven't touched it in a long time. I plan on reforming the website on darksunmud.org when it opens for beta.
You petitioned: The darksunkings domain is old and I haven't touched it in a
long time. I plan on reforming the website on darksunmud.org when it opens for
beta.
<***** / ||||||>
[From Case] Considering you give mention to WotC, and some others in the
special thanks listing, I don't think it's too much to ask is it? And yes, it
would be good and polite form to give reference to the creators and engineers
of the codebase you are using. Yes, I am looking at said domain, but I also
know you've had problems with Traithe in the past over this.
<***** / ||||||>
A black-haired, blue-eyed man watches a variety of mostly human patrons
from his stool, giving off several mumbles.
<***** / ||||||> petition all The website is outdated is all. The special thanks page is probably 2 years old.
You petitioned: The website is outdated is all. The special thanks page is
probably 2 years old.
<***** / ||||||>
[From Case] The RPI engine was still in use then? If so, that's no excuse.
<***** / ||||||> petition all actually no it wasn't. heh.
You petitioned: Actually no it wasn't. heh.
<***** / ||||||> petition all I was using swordquest when I designed darksunkings.com
You petitioned: I was using swordquest when I designed darksunkings.com
<***** / ||||||> petition all And like I said I haven't touched that site in ages. Also if you want to discuss it why not email me or something. This is hardly the place to talk about this.
You petitioned: And like I said I haven't touched that site in ages. Also if
you want to discuss it why not email me or something. This is hardly the place
to talk about this.
<***** / ||||||> l
The "Strange Brew" Tavern
Exits: north (closed door) south (open door)
Tasteful tapestries decorate the wood and stone walls of this
large, well appointed tavern, offering the eye a wide variety of
visual gratification. A dark-stained, wooden floor has been
masterfully laid, covered in places by plush carpeting, each
woven with its own design yet set to match the extravagant decor.
Ornate, wooden doors are set in the northern, eastern and
southern walls, the latter set between a pair of smoky,
glass-paned windows. A long, rich red banner is set upon the
western wall over the expanse of the bar but the black eye that
had formerly been set in its center has been covered by a large,
thick square of white cloth. On this cloth is the mark of a
serjant blowfly. Set upon the eastern wall beside the door is a
massive, gild-framed painting depicting a solidly-muscled,
grim-faced man.
An arched, grey brick fireplace is built into one wall.
A group of wealthy gamblers sit about the tables here.
A variety of mostly human patrons gather in the tavern.
An ornate bronze bell is set on the shop's main counter.
There are several furnishings here.
An ebonwood tankard has been set here.
A black-haired, blue-eyed man is sitting here at a long, brass-railed bar
of polished ebonwood.
A prodigious half-orc with a pallid complexion stands here watchful.
A slender, mahogany-haired woman stands vigilantly by the door.
A short man is here.
A tawny-haired, short man is here.
An ebon-haired, trim man washes glasses behind the bar.
A sun-browned, hunchbacked half-orc is here.
An ebony-skinned, sharp-toothed half-orc is here.
<***** / ||||||> sc
Laocron, a 15 year old Mordorian Human Male:
Str[great] Dex[good] Con[great] Int[avg] Wil[good] Aur[good] Agi[poor]
You are feeling slightly hungry, and feeling thirsty.
You are 70 inches tall, and weigh 222 pounds.
You are of massive build for one of your people, and wear size X-Large (XL).
When in combat, your mode is Careful.
You are currently speaking Black-Speech.
You are currently unencumbered.
You are carrying about 50 pounds.
You were born on the 26th day of Narquelie, 2466.
You have been playing for 4 days and 14 hours.
You are standing.
You walk when you travel.
Your group is currently open to new members.
Your craft timer has approximately 3 RL hours remaining.
Your current voice string: (in a deepening, unsteady voice)
Your current travel string: (with an energetic stride)
You are affiliated with the following clans:
zajar_metalworks (Membership)
Denizen of Mordor (Freeman)
<***** / ||||||> emote blinks heavily, rubbing at the back of his neck as he regards the crowds.
A burly, scar-nosed boy blinks heavily, rubbing at the back of his neck as
he regards the crowds.
<***** / ||||||> who
There are currently 14 players in Middle-earth.
Our record is 101 players, last seen on Sun Nov 28 04:00:02 2004.
Available Staff:
None.
<***** / ||||||>
A black-haired, blue-eyed man drinks beer from an ebonwood tankard filled with amber beer.
<***** / ||||||>
[From Case] I find it ironic you're playing at the mud you're omitting from
showing licenses for, and we won't be happy until you rectify the situation,
regardless if you've updated your website or not, you're still breaching law.
<***** / ||||||>
A black-haired, blue-eyed man puts an ebonwood tankard filled with amber beer on a long, brass-railed bar of polished ebonwood.
<***** / ||||||> petition all That's great. I didn't know you spoke for the entire SOI staff. Currently darksun mud isn't even online.
You petitioned: That's great. I didn't know you spoke for the entire SOI
staff. Currently darksun mud isn't even online.
<***** / ||||||> petition all And I'm not breaching any laws, the licenses are supposed to be posted on the welcome screen, if that's never been changed.
You petitioned: And I'm not breaching any laws, the licenses are supposed to be
posted on the welcome screen, if that's never been changed.
<***** / ||||||>
A black-haired, blue-eyed man gets an ebonwood tankard filled with amber
beer from a long, brass-railed bar of polished ebonwood.
<***** / ||||||>
A black-haired, blue-eyed man drinks some of the beer from an ebonwood tankard filled with amber beer.
<***** / ||||||>
[From Case] Then the licenses better be there when you commit to the beta
you're advertising on Topmudsites.com. And yes, I am speaking for the staff
thanks.
<***** / ||||||> petition all You won't mind me sending my log of this conversation in then. I find the harassment pretty immature.
You petitioned: You won't mind me sending my log of this conversation in then.
I find the harassment pretty immature.
<***** / ||||||>
<***** / ||||||>
[From Case] Be my guest.
<***** / ||||||> petition all Great. Are yah done?
You petitioned: Great. Are yah done?
<***** / ||||||>
[A dusky-skinned man (Denizen of Mordor) is online. Use NOTIFY to reply in
kind.]
<***** / ||||||>
An olive-skinned, bearded man is entering from the south.
<***** / ||||||>
An olive-skinned, bearded man takes a few steps into the tavern before
pausing with a low grunt, peering around the commons. He shakes his head
faintly before making his way over towards a variety of mostly human
patrons.
<***** / ||||||>
A black-haired, blue-eyed man has lost link.
A black-haired, blue-eyed man has reconnected.
<***** / ||||||>
A black-haired, blue-eyed man drinks beer from an ebonwood tankard filled with amber beer.
<***** / ||||||>
A black-haired, blue-eyed man puts an ebonwood tankard on a long, brass-railed bar of polished ebonwood.
<***** / ||||||>
A black-haired, blue-eyed man gets up from a long, brass-railed bar of polished ebonwood.
<***** / ||||||>
A black-haired, blue-eyed man walks through a variety of mostly human
patrons, standing beside the southern door.
<***** / ||||||>
[From Case] No, that is all the questions necessary, thank you.
<***** / ||||||>
A black-haired, blue-eyed man begins walking southward.
<***** / ||||||>
A black-haired, blue-eyed man stops just to the south.